Tuesday, August 9, 2011 | 15
I loved the Knights of the Old Republic Franchise...I even appreciate the Mass Effect series, and Dragon Age Origins was almost a passable PC RPG. Bioware obviously puts a strong emphasis on storytelling that no one else (with the exception of handfull of teams) seems to place high on their gamer exploitation punch-list.
There is a reason why people tend to claim that games are the spiritual predecessor of Baldur's Gate, and that is not because they can hold a candle to the classics. It is because they're trying to manipulate an emotional response so that you buy their shit.
Star Wars: The Beginning of the EndI really wanted to give this game a chance because I have very fond memories of doing absurd things to random aliens in the KotOR series, but then I started objectively analyzing the press on this game. After taking a step back, I am sufficiently disturbed. Here is why:
Pretty, right?BioWare spent more money on useless trailers than I make in a year. Stupid. The problem with the story-centric approach when it comes to MMORPGs is that that people don't play MMORPGs to "beat the game". It scares the hell out of me that this game may be successful while adding absolutely nothing to the genre. Voice acting isn't a feature, it is a symptom of a historic budget. Also, if you can spend that much money on trailers, why does the game look like asshole?
I'm contradicting myself because I've said before and I actually believe that graphics don't matter (unless they're terrible). I guess this isn't really even my main problem with the game.
World of RepubcraftThe biggest issue with The Old Republic is that they actually think they're making something unique and fun, while basically making an ugly WoW expansion. I've heard many Rift-style arguments about how the game is different because (insert minor mechanic) but if the core gameplay is identical (minus the environment) it is still the same game.
For those unfamiliar with how the game plays, check out this disturbing Warcraft parallel:
Wargrounds? Battlezones? Who can keep them straight?The games are the same! This is shameful. I think the only thing that was added to the gameplay was a cover mechanic complete with an abundance of waist-high walls. Kill me now.
I really wanted to like this game, but unless they change the gameplay to something that seems original in some way, I think I'll pass. I suspect if Blizzard ever made a World of Starcraft, it would be identical to this abortion, but Blizzard doesn't need to do that since they still dominate the market for whatever reason.